Video Production and Editing - Glossary of Terms



We've combined some of the most common video production, film production and post production terms in this glossary.
Terms are grouped alphabetically - Please select from the list below.



A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


E


EDL - Edit Decision List.

Edit Decision List - A computer generated list containing information about a specific program, the SMPTE timecodes and options chosen during production. It is used to inform an editing system of all the parameters involved in the creation of that program. An EDL is generally used to assemble a program in a traditional video editing suite.

Edge Numbers or Latent Edge Numbers - The edge numbers are small numbers running along the edge of the film, in between the perf in 16mm, and just to the far side of them in 35mm. The are photographed onto the film in its manufacture, and are there to aid the negative cutter in lining up shots in the process of conforming the negative. They are sometimes called latent edge numbers to distinguish them from inked-on code numbers.

Eliminate - A procedure for removing media from a video program and also removing the space that the media occupied in the program. Using Eliminate forces the remainder of the program to adjust accordingly and shortens the length of the entire program. Sometimes called a ripple edit.

End Board - If it is not practical to slate ( clapper ) a take at the start of a take, it can be slated at the end of a take, or end boarded. The clapper board is held upside down to show it's an end board.

Erase - A procedure for removing media from a video program, leaving black space (called filler) in its place to maintain the spacing and length of the entire program. Sometimes called a non-ripple edit.

Essential Area - Boundaries within which contents of a television picture are sure to be seen, regardless of masking differences in receiver displays. Also called the "critical area" or "safe action area," it encompasses the inner 80 percent of the screen.


Establishing Shot - Opening image of a program or scene. Usually, it's a wide and/or distant perspective that orients viewers to the overall setting and surroundings.